// MonoGame - Copyright (C) The MonoGame Team // This file is subject to the terms and conditions defined in // file 'LICENSE.txt', which is part of this source code package. using System; namespace Microsoft.Xna.Framework { public class GameComponentCollectionEventArgs : EventArgs { private IGameComponent _gameComponent; public GameComponentCollectionEventArgs(IGameComponent gameComponent) { _gameComponent = gameComponent; } public IGameComponent GameComponent { get { return _gameComponent; } } } }