using Barotrauma.Extensions; using Barotrauma.Lights; using Barotrauma.Networking; using Microsoft.Xna.Framework; using Microsoft.Xna.Framework.Graphics; namespace Barotrauma.Items.Components { partial class LightComponent : Powered, IServerSerializable, IDrawableComponent { public Vector2 DrawSize { get { return new Vector2(light.Range * 2, light.Range * 2); } } private LightSource light; public LightSource Light { get { return light; } } public override void OnScaleChanged() { light.SpriteScale = Vector2.One * item.Scale; light.Position = ParentBody != null ? ParentBody.Position : item.Position; } partial void SetLightSourceState(bool enabled, float brightness) { if (light == null) { return; } light.Enabled = enabled; light.Color = LightColor.Multiply(brightness); } public void Draw(SpriteBatch spriteBatch, bool editing = false, float itemDepth = -1) { if (light.LightSprite != null && (item.body == null || item.body.Enabled) && lightBrightness > 0.0f && IsOn) { light.LightSprite.Draw(spriteBatch, new Vector2(item.DrawPosition.X, -item.DrawPosition.Y), lightColor * lightBrightness, 0.0f, item.Scale, SpriteEffects.None, item.SpriteDepth - 0.0001f); } } public override void FlipX(bool relativeToSub) { if (light?.LightSprite != null && item.Prefab.CanSpriteFlipX && item.body == null) { light.LightSpriteEffect = light.LightSpriteEffect == SpriteEffects.None ? SpriteEffects.FlipHorizontally : SpriteEffects.None; } } public void ClientRead(ServerNetObject type, IReadMessage msg, float sendingTime) { IsOn = msg.ReadBoolean(); } protected override void RemoveComponentSpecific() { base.RemoveComponentSpecific(); light.Remove(); } } }