/* * Original source Box2D: * Copyright (c) 2006-2011 Erin Catto http://www.box2d.org * * This software is provided 'as-is', without any express or implied * warranty. In no event will the authors be held liable for any damages * arising from the use of this software. * Permission is granted to anyone to use this software for any purpose, * including commercial applications, and to alter it and redistribute it * freely, subject to the following restrictions: * 1. The origin of this software must not be misrepresented; you must not * claim that you wrote the original software. If you use this software * in a product, an acknowledgment in the product documentation would be * appreciated but is not required. * 2. Altered source versions must be plainly marked as such, and must not be * misrepresented as being the original software. * 3. This notice may not be removed or altered from any source distribution. */ using Microsoft.Xna.Framework; namespace FarseerPhysics.Dynamics { /// /// This is an internal structure. /// public struct TimeStep { /// /// Time step (Delta time) /// public float dt; /// /// dt * inv_dt0 /// public float dtRatio; /// /// Inverse time step (0 if dt == 0). /// public float inv_dt; } /// This is an internal structure. public struct Position { public Vector2 c; public float a; } /// This is an internal structure. public struct Velocity { public Vector2 v; public float w; } /// Solver Data public struct SolverData { public TimeStep step; public Position[] positions; public Velocity[] velocities; } }