using Lidgren.Network; using System; using System.Collections.Generic; namespace Barotrauma.Networking { abstract class NetEntityEventManager { public const int MaxEventBufferLength = 1024; public const int MaxEventsPerWrite = 64; /// /// Write the events to the outgoing message. The recipient parameter is only needed for ServerEntityEventManager /// protected void Write(NetOutgoingMessage msg, List eventsToSync, Client recipient = null) { //write into a temporary buffer so we can write the number of events before the actual data NetBuffer tempBuffer = new NetBuffer(); int eventCount = 0; foreach (NetEntityEvent e in eventsToSync) { //write into a temporary buffer so we can write the length before the actual data NetBuffer tempEventBuffer = new NetBuffer(); try { WriteEvent(tempEventBuffer, e, recipient); } catch (Exception exception) { DebugConsole.ThrowError("Failed to write an event for the entity \"" + e.Entity + "\"", exception); //write an empty event to avoid messing up IDs //(otherwise the clients might read the next event in the message and think its ID //is consecutive to the previous one, even though we skipped over this broken event) tempBuffer.Write((UInt16)0); tempBuffer.WritePadBits(); eventCount++; continue; } if (msg.LengthBytes + tempBuffer.LengthBytes + tempEventBuffer.LengthBytes > NetPeerConfiguration.kDefaultMTU - 20) { //no more room in this packet break; } //the ID has been taken by another entity (the original entity has been removed) -> write an empty event if (Entity.FindEntityByID(e.Entity.ID) != e.Entity) { //technically the clients don't have any use for these, but removing events and shifting the IDs of all //consecutive ones is so error-prone that I think this is a safer option tempBuffer.Write((UInt16)0); tempBuffer.WritePadBits(); } else { tempBuffer.Write((UInt16)e.Entity.ID); tempBuffer.Write((byte)tempEventBuffer.LengthBytes); tempBuffer.Write(tempEventBuffer); tempBuffer.WritePadBits(); } eventCount++; } msg.Write(eventsToSync[0].ID); msg.Write((byte)eventCount); msg.Write(tempBuffer); } protected virtual void WriteEvent(NetBuffer buffer, NetEntityEvent entityEvent, Client recipient = null) { throw new NotImplementedException(); } } }