using Microsoft.Xna.Framework; using System; using System.Text; namespace Barotrauma { public static partial class ToolBox { // Convert an RGB value into an HLS value. public static Vector3 RgbToHLS(this Color color) { double h, l, s; // Convert RGB to a 0.0 to 1.0 range. double double_r = color.R / 255.0; double double_g = color.G / 255.0; double double_b = color.B / 255.0; // Get the maximum and minimum RGB components. double max = double_r; if (max < double_g) max = double_g; if (max < double_b) max = double_b; double min = double_r; if (min > double_g) min = double_g; if (min > double_b) min = double_b; double diff = max - min; l = (max + min) / 2; if (Math.Abs(diff) < 0.00001) { s = 0; h = 0; // H is really undefined. } else { if (l <= 0.5) s = diff / (max + min); else s = diff / (2 - max - min); double r_dist = (max - double_r) / diff; double g_dist = (max - double_g) / diff; double b_dist = (max - double_b) / diff; if (double_r == max) h = b_dist - g_dist; else if (double_g == max) h = 2 + r_dist - b_dist; else h = 4 + g_dist - r_dist; h = h * 60; if (h < 0) h += 360; } return new Vector3((float)h, (float)l, (float)s); } // Convert an HLS value into an RGB value. public static Color HLSToRGB(Vector3 hls) { double h = hls.X, l = hls.Y, s = hls.Z; double p2; if (l <= 0.5) p2 = l * (1 + s); else p2 = l + s - l * s; double p1 = 2 * l - p2; double double_r, double_g, double_b; if (s == 0) { double_r = l; double_g = l; double_b = l; } else { double_r = QqhToRgb(p1, p2, h + 120); double_g = QqhToRgb(p1, p2, h); double_b = QqhToRgb(p1, p2, h - 120); } // Convert RGB to the 0 to 255 range. return new Color((byte)(double_r * 255.0), (byte)(double_g * 255.0), (byte)(double_b * 255.0)); } private static double QqhToRgb(double q1, double q2, double hue) { if (hue > 360) hue -= 360; else if (hue < 0) hue += 360; if (hue < 60) return q1 + (q2 - q1) * hue / 60; if (hue < 180) return q2; if (hue < 240) return q1 + (q2 - q1) * (240 - hue) / 60; return q1; } public static string LimitString(string str, ScalableFont font, int maxWidth) { if (maxWidth <= 0 || string.IsNullOrWhiteSpace(str)) return ""; float currWidth = font.MeasureString("...").X; for (int i = 0; i < str.Length; i++) { currWidth += font.MeasureString(str[i].ToString()).X; if (currWidth > maxWidth) { return str.Substring(0, Math.Max(i - 2, 1)) + "..."; } } return str; } public static string WrapText(string text, float lineLength, ScalableFont font, float textScale = 1.0f) //TODO: could integrate this into the ScalableFont class directly { if (font.MeasureString(text).X < lineLength) return text; text = text.Replace("\n", " \n "); string[] words = text.Split(' '); StringBuilder wrappedText = new StringBuilder(); float linePos = 0f; float spaceWidth = font.MeasureString(" ").X * textScale; for (int i = 0; i < words.Length; ++i) { if (string.IsNullOrWhiteSpace(words[i]) && words[i] != "\n") continue; Vector2 size = font.MeasureString(words[i]) * textScale; if (size.X > lineLength) { if (linePos == 0.0f) { wrappedText.AppendLine(words[i]); } else { do { if (words[i].Length == 0) break; wrappedText.Append(words[i][0]); words[i] = words[i].Remove(0, 1); linePos += size.X; } while (words[i].Length > 0 && (size = font.MeasureString((words[i][0]).ToString()) * textScale).X + linePos < lineLength); wrappedText.Append("\n"); linePos = 0.0f; i--; } continue; } if (linePos + size.X < lineLength) { wrappedText.Append(words[i]); if (words[i] == "\n") { linePos = 0.0f; } else { linePos += size.X + spaceWidth; } } else { wrappedText.Append("\n"); wrappedText.Append(words[i]); linePos = size.X + spaceWidth; } if (i < words.Length - 1) wrappedText.Append(" "); } return wrappedText.ToString(); } } }