using System.Xml.Linq; namespace Barotrauma { [RequiredByCorePackage] sealed class UpgradeModulesFile : GenericPrefabFile { public UpgradeModulesFile(ContentPackage contentPackage, ContentPath path) : base(contentPackage, path) { } protected override bool MatchesSingular(Identifier identifier) => identifier == "upgrademodule" || identifier == "upgradecategory"; protected override bool MatchesPlural(Identifier identifier) => identifier == "upgrademodules"; protected override PrefabCollection Prefabs => UpgradeContentPrefab.PrefabsAndCategories; protected override UpgradeContentPrefab CreatePrefab(ContentXElement element) { Identifier elemName = element.NameAsIdentifier(); if (elemName == "upgradecategory") { return new UpgradeCategory(element, this); } else { return new UpgradePrefab(element, this); } } } }