using System.Xml.Linq; namespace Barotrauma { [RequiredByCorePackage] sealed class TalentTreesFile : GenericPrefabFile { public TalentTreesFile(ContentPackage contentPackage, ContentPath path) : base(contentPackage, path) { } protected override bool MatchesSingular(Identifier identifier) => identifier == "talenttree"; protected override bool MatchesPlural(Identifier identifier) => identifier == "talenttrees"; protected override PrefabCollection Prefabs => TalentTree.JobTalentTrees; protected override TalentTree CreatePrefab(ContentXElement element) { return new TalentTree(element, this); } } }