using Microsoft.Xna.Framework; using Microsoft.Xna.Framework.Graphics; using System.Collections.Generic; namespace Barotrauma { class CompareSegmentPointCW : IComparer { private Vector2 center; public CompareSegmentPointCW(Vector2 center) { this.center = center; } public int Compare(Lights.SegmentPoint a, Lights.SegmentPoint b) { return -CompareCCW.Compare(a.WorldPos, b.WorldPos, center); } } public class CompareVertexPositionColorCCW : IComparer { private Vector2 center; public CompareVertexPositionColorCCW(Vector2 center) { this.center = center; } public int Compare(VertexPositionColor a, VertexPositionColor b) { return -CompareCW.Compare(new Vector2(a.Position.X, a.Position.Y), new Vector2(b.Position.X, b.Position.Y), center); } public static int Compare(VertexPositionColor a, VertexPositionColor b, Vector2 center) { return -CompareCW.Compare(new Vector2(a.Position.X, a.Position.Y), new Vector2(b.Position.X, b.Position.Y), center); } } }