3 Commits

Author SHA1 Message Date
68eb16027c ci: migrate from GitHub Actions to Gitea Actions 2026-06-24 16:07:06 +03:00
NotAlwaysTrue
4dfaf11698 V1.2.2(v1.13.4.0)
Sync with upstream
2026-06-19 13:32:12 +08:00
NotAlwaysTrue
d109c8f827 OBT/1.2.1(Summer update)
Sync with upstream
2026-06-16 22:17:29 +08:00
19 changed files with 563 additions and 7 deletions

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name: Build
on:
workflow_dispatch:
workflow_call:
inputs:
target:
required: true
type: string
env:
CI_DIR: 717a3c49-f5dc-42eb-b332-fcf2988d00e3
jobs:
build:
runs-on: ubuntu-22.04
steps:
- name: Checkout branch
uses: actions/checkout@v4
with:
ref: ${{ inputs.target }}
submodules: recursive
- name: Setup .NET
uses: actions/setup-dotnet@v4
with:
dotnet-version: |
8.0.x
- name: Run deploy script
run: |
set -e
shopt -s globstar nullglob
shopt -u dotglob
cd Deploy
git apply < ./patches/disable-interactivity.diff
git apply < ./patches/prevent-crash-on-missing-dir.diff
./DeployAll.sh
- name: Create tarball
run: |
mkdir -p "$CI_DIR"
tar -czf "$CI_DIR/build.tar.gz" -C Deploy/bin/content .
- name: Upload tarball
uses: actions/upload-artifact@v4
with:
name: build
path: ${{ env.CI_DIR }}/build.tar.gz

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name: Create pre-release
on:
schedule:
- cron: "0 0 * * *"
workflow_dispatch:
jobs:
check-if-release-needed:
runs-on: ubuntu-22.04
outputs:
latest-commit-sha: ${{ steps.get-latest-commit.outputs.result }}
has-new-commits: ${{ steps.check-for-new-commits.outputs.has-new-commits }}
steps:
- name: Extract branch name
id: extract-branch-name
run: |
echo "result=${GITHUB_HEAD_REF:-${GITHUB_REF#refs/heads/}}" >> "$GITHUB_OUTPUT"
- name: Sanity checks
if: ${{ github.event_name == 'workflow_dispatch' && steps.extract-branch-name.outputs.result != 'develop' }}
run: |
echo "::error::this workflow can only be run on the \"develop\" branch"
exit 1
- name: Get latest nightly-tagged commit
id: get-latest-tag
env:
CI_RELEASE_TOKEN: ${{ secrets.CI_RELEASE_TOKEN }}
run: |
api_url="${GITEA_API_URL:-https://git.illegalfiles.icu/api/v1}"
repo="${GITEA_REPOSITORY:-vlad.os/LuaCsForBarotraumaEP}"
ref=$(curl -s -H "Authorization: token $CI_RELEASE_TOKEN" \
"$api_url/repos/$repo/tags" | \
jq -r '.[] | select(.name == "nightly") | .commit.sha // empty')
if [[ -z "$ref" ]]; then
echo "result=tag-doesnt-exist" >> "$GITHUB_OUTPUT"
else
echo "result=$ref" >> "$GITHUB_OUTPUT"
fi
- name: Get latest commit on dev branch
id: get-latest-commit
env:
CI_RELEASE_TOKEN: ${{ secrets.CI_RELEASE_TOKEN }}
run: |
api_url="${GITEA_API_URL:-https://git.illegalfiles.icu/api/v1}"
repo="${GITEA_REPOSITORY:-vlad.os/LuaCsForBarotraumaEP}"
sha=$(curl -s -H "Authorization: token $CI_RELEASE_TOKEN" \
"$api_url/repos/$repo/branches/develop" | \
jq -r '.commit.id // empty')
echo "result=$sha" >> "$GITHUB_OUTPUT"
- name: Check for new commits
id: check-for-new-commits
if: ${{ steps.get-latest-tag.outputs.result != 'tag-doesnt-exist' }}
env:
LATEST_TAGGED_SHA: "${{ steps.get-latest-tag.outputs.result }}"
LATEST_SHA: "${{ steps.get-latest-commit.outputs.result }}"
run: |
if [[ -z "$LATEST_TAGGED_SHA" ]]; then
echo "::error::LATEST_TAGGED_SHA env var is invalid"
exit 1
fi
if [[ -z "$LATEST_SHA" ]]; then
echo "::error::LATEST_TAGGED_SHA env var is invalid"
exit 1
fi
if [[ "$LATEST_TAGGED_SHA" == "$LATEST_SHA" ]]; then
echo "has-new-commits=false" >> "$GITHUB_OUTPUT"
else
echo "has-new-commits=true" >> "$GITHUB_OUTPUT"
fi
publish-release:
needs: [check-if-release-needed]
if: ${{ needs.check-if-release-needed.outputs.has-new-commits == 'true' }}
uses: ./.gitea/workflows/publish-release.yml
with:
target: ${{ needs.check-if-release-needed.outputs.latest-commit-sha }}
tag: nightly
prerelease: true

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@@ -0,0 +1,21 @@
name: On push to master branch
on:
push:
branches: [master]
paths-ignore:
- ".gitea/**"
- ".github/**"
- "*.md"
jobs:
run-tests:
uses: ./.gitea/workflows/run-tests.yml
with:
target: ${{ github.event.ref }}
publish-release:
uses: ./.gitea/workflows/publish-release.yml
with:
target: ${{ github.event.ref }}
tag: latest

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@@ -0,0 +1,15 @@
name: On push to a secondary branch
on:
push:
branches-ignore: [master]
paths-ignore:
- ".gitea/**"
- ".github/**"
- "*.md"
jobs:
run-tests:
uses: ./.gitea/workflows/run-tests.yml
with:
target: ${{ github.event.ref }}

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@@ -0,0 +1,10 @@
name: On push to a PR
on:
pull_request:
jobs:
run-tests-for-pr:
uses: ./.gitea/workflows/run-tests.yml
with:
target: ${{ github.event.pull_request.head.sha }}

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@@ -0,0 +1,20 @@
name: On changes to .gitea
on:
push:
paths:
- ".gitea/**"
jobs:
lint-workflows:
runs-on: ubuntu-22.04
steps:
- name: Checkout
uses: actions/checkout@v4
- name: Validate YAML
run: |
for f in .gitea/workflows/*.yml; do
echo "Validating $f"
python3 -c "import yaml; yaml.safe_load(open('$f'))" || exit 1
done

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@@ -0,0 +1,252 @@
name: Publish release
on:
workflow_dispatch:
inputs:
target:
description: "The git ref to checkout, build from and release"
required: true
type: string
tag:
description: "The tag of the release"
required: true
type: string
prerelease:
description: "Prerelease"
required: false
default: false
type: boolean
workflow_call:
inputs:
target:
description: "The git ref to checkout, build from and release"
required: true
type: string
tag:
description: "The tag of the release"
required: true
type: string
prerelease:
description: "Prerelease"
required: false
default: false
type: boolean
env:
CI_DIR: 2049ef39-42a2-46d2-b513-ee6d2e3a7b15
RELEASES: |
windows:server:Windows/Server
linux:server:Linux/Server
mac:server:Mac/Server
windows:client:Windows/Client
linux:client:Linux/Client
mac:client:Mac/Client/Barotrauma.app/Contents/MacOS
ARCHIVE_BASE_NAME: luacsforbarotraumaEP
ARCHIVE_FILES_SERVER: |
DedicatedServer.deps.json
DedicatedServer.dll
DedicatedServer.pdb
Publicized/DedicatedServer.dll
ARCHIVE_FILES_CLIENT: |
Barotrauma.deps.json
Barotrauma.dll
Barotrauma.pdb
DedicatedServer.deps.json
DedicatedServer.dll
DedicatedServer.pdb
Publicized/Barotrauma.dll
Publicized/DedicatedServer.dll
ARCHIVE_FILES_SHARED: |
BarotraumaCore.dll
BarotraumaCore.pdb
Publicized/BarotraumaCore.dll
0Harmony.dll
Sigil.dll
MoonSharp.Interpreter.dll
MoonSharp.VsCodeDebugger.dll
MonoMod.Backports.dll
MonoMod.Core.dll
MonoMod.RuntimeDetour.dll
MonoMod.ILHelpers.dll
MonoMod.Utils.dll
MonoMod.Iced.dll
Mono.Cecil.dll
Mono.Cecil.Mdb.dll
Mono.Cecil.Pdb.dll
Mono.Cecil.Rocks.dll
LightInject.dll
OneOf.dll
FluentResults.dll
Basic.Reference.Assemblies.Net80.dll
Microsoft.Extensions.Logging.Abstractions.dll
Microsoft.Toolkit.Diagnostics.dll
Microsoft.CodeAnalysis.CSharp.dll
Microsoft.CodeAnalysis.dll
System.Collections.Immutable.dll
System.Reflection.Metadata.dll
System.Runtime.CompilerServices.Unsafe.dll
mscordaccore_amd64_amd64_*
LocalMods/LuaCsForBarotrauma
jobs:
build:
uses: ./.gitea/workflows/build.yml
with:
target: ${{ inputs.target }}
publish-release:
runs-on: ubuntu-22.04
needs: [build]
steps:
- name: Download build artifacts
uses: actions/download-artifact@v4
with:
name: build
path: ${{ env.CI_DIR }}
- name: Extract build artifacts
run: |
artifacts_dir="$(realpath -m "$CI_DIR/artifacts")"
mkdir -p "$artifacts_dir"
tar -xzf "$CI_DIR/build.tar.gz" -C "$artifacts_dir"
rm "$CI_DIR/build.tar.gz"
- name: Create archives
run: |
set -e
shopt -s globstar nullglob
shopt -u dotglob
lines_to_array() {
IFS=$'\n' readarray -td $'\n' "$1" <<< "${!1}"
}
lines_to_array ARCHIVE_FILES_SHARED
lines_to_array ARCHIVE_FILES_CLIENT
lines_to_array ARCHIVE_FILES_SERVER
lines_to_array RELEASES
artifacts_dir="$(realpath -m "$CI_DIR/artifacts")"
mkdir -p "$artifacts_dir"
archives_dir="$(realpath -m "$CI_DIR/archives")"
mkdir -p "$archives_dir"
refs_dir="$(realpath -m "$CI_DIR/refs")"
mkdir -p "${refs_dir}"
mkdir -p "${refs_dir}/Windows"
mkdir -p "${refs_dir}/Linux"
mkdir -p "${refs_dir}/OSX"
cp "${artifacts_dir}/Windows/Client/Publicized/Barotrauma.dll" "${refs_dir}/Windows/Barotrauma.dll"
cp "${artifacts_dir}/Windows/Client/Publicized/DedicatedServer.dll" "${refs_dir}/Windows/DedicatedServer.dll"
cp "${artifacts_dir}/Windows/Client/Publicized/BarotraumaCore.dll" "${refs_dir}/Windows/BarotraumaCore.dll"
cp "${artifacts_dir}/Linux/Client/Publicized/Barotrauma.dll" "${refs_dir}/Linux/Barotrauma.dll"
cp "${artifacts_dir}/Linux/Client/Publicized/DedicatedServer.dll" "${refs_dir}/Linux/DedicatedServer.dll"
cp "${artifacts_dir}/Linux/Client/Publicized/BarotraumaCore.dll" "${refs_dir}/Linux/BarotraumaCore.dll"
cp "${artifacts_dir}/Mac/Client/Barotrauma.app/Contents/MacOS/Publicized/Barotrauma.dll" "${refs_dir}/OSX/Barotrauma.dll"
cp "${artifacts_dir}/Mac/Client/Barotrauma.app/Contents/MacOS/Publicized/DedicatedServer.dll" "${refs_dir}/OSX/DedicatedServer.dll"
cp "${artifacts_dir}/Mac/Client/Barotrauma.app/Contents/MacOS/Publicized/BarotraumaCore.dll" "${refs_dir}/OSX/BarotraumaCore.dll"
cp "${artifacts_dir}/Windows/Client/Publicized/MonoGame.Framework.Windows.NetStandard.dll" "${refs_dir}/MonoGame.Framework.Windows.NetStandard.dll"
cp "${artifacts_dir}/Linux/Client/Publicized/MonoGame.Framework.Linux.NetStandard.dll" "${refs_dir}/MonoGame.Framework.Linux.NetStandard.dll"
cp "${artifacts_dir}/Mac/Client/Barotrauma.app/Contents/MacOS/Publicized/MonoGame.Framework.MacOS.NetStandard.dll" "${refs_dir}/MonoGame.Framework.MacOS.NetStandard.dll"
cp "${artifacts_dir}/Windows/Client/Publicized/0Harmony.dll" "${refs_dir}/0Harmony.dll"
cp "${artifacts_dir}/Windows/Client/Publicized/MonoMod.Utils.dll" "${refs_dir}/MonoMod.Utils.dll"
cp "${artifacts_dir}/Windows/Client/Publicized/MonoMod.RuntimeDetour.dll" "${refs_dir}/MonoMod.RuntimeDetour.dll"
cp "${artifacts_dir}/Windows/Client/Publicized/MonoMod.ILHelpers.dll" "${refs_dir}/MonoMod.ILHelpers.dll"
cp "${artifacts_dir}/Windows/Client/Publicized/MonoMod.Iced.dll" "${refs_dir}/MonoMod.Iced.dll"
cp "${artifacts_dir}/Windows/Client/Publicized/MonoMod.Backports.dll" "${refs_dir}/MonoMod.Backports.dll"
cp "${artifacts_dir}/Windows/Client/Publicized/Farseer.NetStandard.dll" "${refs_dir}/Farseer.NetStandard.dll"
cp "${artifacts_dir}/Windows/Client/Publicized/Lidgren.NetStandard.dll" "${refs_dir}/Lidgren.NetStandard.dll"
cp "${artifacts_dir}/Windows/Client/Publicized/Mono.Cecil.dll" "${refs_dir}/Mono.Cecil.dll"
cp "${artifacts_dir}/Windows/Client/Publicized/MoonSharp.Interpreter.dll" "${refs_dir}/MoonSharp.Interpreter.dll"
cp "${artifacts_dir}/Windows/Client/Publicized/XNATypes.dll" "${refs_dir}/XNATypes.dll"
cd "${refs_dir}"
zip -r "${archives_dir}/${ARCHIVE_BASE_NAME}_refs.zip" .
for i in "${!RELEASES[@]}"; do
[[ -z "${RELEASES[i]}" ]] && continue
(
IFS=':' read platform side publish_dir _rest <<< "${RELEASES[i]}"
cd "${artifacts_dir}/${publish_dir}"
echo "Creating build_${platform}_${side}.zip"
zip --must-match -qr "${archives_dir}/${ARCHIVE_BASE_NAME}_build_${platform}_${side}.zip" *
echo "Creating build_${platform}_${side}.tar.gz"
tar -czf "${archives_dir}/${ARCHIVE_BASE_NAME}_build_${platform}_${side}.tar.gz" \
--owner=0 --group=0 \
*
if [[ "$side" == "client" ]]; then
files=(
${ARCHIVE_FILES_SHARED[@]}
${ARCHIVE_FILES_CLIENT[@]}
)
elif [[ "$side" == "server" ]]; then
files=(
${ARCHIVE_FILES_SHARED[@]}
${ARCHIVE_FILES_SERVER[@]}
)
else
echo "Invalid side: $side"
exit 1
fi
echo "Creating patch_${platform}_${side}.zip"
zip \
--must-match \
-qr \
"${archives_dir}/${ARCHIVE_BASE_NAME}_patch_${platform}_${side}.zip" \
"${files[@]}"
echo "Creating patch_${platform}_${side}.tar.gz"
tar \
-zcf "${archives_dir}/${ARCHIVE_BASE_NAME}_patch_${platform}_${side}.tar.gz" \
--owner=0 --group=0 \
"${files[@]}"
)
done
- name: Publish release
env:
CI_RELEASE_TOKEN: ${{ secrets.CI_RELEASE_TOKEN }}
run: |
set -e
tag="${{ inputs.tag }}"
target="${{ inputs.target }}"
prerelease=${{ inputs.prerelease || false }}
api_url="${GITEA_API_URL:-https://git.illegalfiles.icu/api/v1}"
repo="${GITEA_REPOSITORY:-vlad.os/LuaCsForBarotraumaEP}"
release_data=$(jq -n \
--arg tag "$tag" \
--arg target "$target" \
--arg title "Automatic build" \
--arg body "Automatic build" \
--argjson prerelease $prerelease \
'{tag_name: $tag, target_commitish: $target, name: $title, body: $body, prerelease: $prerelease}')
release=$(curl -s -X POST \
-H "Authorization: token $CI_RELEASE_TOKEN" \
-H "Content-Type: application/json" \
-d "$release_data" \
"$api_url/repos/$repo/releases")
release_id=$(echo "$release" | jq -r '.id')
if [[ "$release_id" == "null" ]]; then
echo "Failed to create release: $(echo "$release" | jq -r '.message')"
exit 1
fi
archives_dir="$(realpath -m "$CI_DIR/archives")"
for file in "$archives_dir"/*; do
if [[ -f "$file" ]]; then
echo "Uploading $(basename "$file")"
curl -s -X POST \
-H "Authorization: token $CI_RELEASE_TOKEN" \
-F "attachment=@$file" \
"$api_url/repos/$repo/releases/$release_id/assets"
fi
done

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@@ -0,0 +1,44 @@
name: Run tests
on:
workflow_call:
inputs:
target:
required: true
type: string
jobs:
run-tests:
runs-on: ubuntu-22.04
steps:
- name: Checkout branch
uses: actions/checkout@v4
with:
ref: ${{ inputs.target }}
submodules: recursive
- name: Setup .NET
uses: actions/setup-dotnet@v4
with:
dotnet-version: |
8.0.x
- name: Initialize environment
run: |
mkdir -p ~/".local/share/Daedalic Entertainment GmbH/Barotrauma"
- name: Run tests
continue-on-error: true
run: |
set +e
dotnet test LinuxSolution.sln -clp:"ErrorsOnly;Summary" --logger "trx;LogFileName=$PWD/test-results.trx"
echo "EXITCODE=$?" >> "$GITHUB_ENV"
- name: Upload test results
uses: actions/upload-artifact@v4
with:
name: test-results
path: test-results.trx
- name: Set exit code
run: exit "$EXITCODE"

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@@ -0,0 +1,31 @@
name: Update MoonSharp
on:
workflow_dispatch:
env:
SUBMODULE_PATH: Libraries/moonsharp
GIT_USER_EMAIL: "gitea-actions@git.illegalfiles.icu"
GIT_USER_NAME: "gitea-actions"
jobs:
update-moonsharp:
runs-on: ubuntu-22.04
steps:
- name: Checkout
uses: actions/checkout@v4
with:
submodules: recursive
- name: Update submodule
run: git submodule update --recursive --remote "$SUBMODULE_PATH"
- name: Create commit
run: |
git config user.name "$GIT_USER_NAME"
git config user.email "$GIT_USER_EMAIL"
git commit -am "Update submodule: $SUBMODULE_PATH"
- name: Push
run: git push

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@@ -678,7 +678,7 @@ namespace Barotrauma.Items.Components
{ {
color = GuiFrameSource.GetAttributeColor("color", Color.White); color = GuiFrameSource.GetAttributeColor("color", Color.White);
} }
string style = GuiFrameSource.Attribute("style") == null ? null : GuiFrameSource.GetAttributeString("style", ""); string style = GuiFrameSource.GetAttribute("style") == null ? null : GuiFrameSource.GetAttributeString("style", "");
GuiFrame = new GUIFrame(RectTransform.Load(GuiFrameSource, GUI.Canvas, Anchor.Center), style, color); GuiFrame = new GUIFrame(RectTransform.Load(GuiFrameSource, GUI.Canvas, Anchor.Center), style, color);
GuiFrame.RectTransform.ScreenSpaceOffset = GuiFrameOffset; GuiFrame.RectTransform.ScreenSpaceOffset = GuiFrameOffset;

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@@ -6,7 +6,7 @@
<RootNamespace>Barotrauma</RootNamespace> <RootNamespace>Barotrauma</RootNamespace>
<Authors>FakeFish, Undertow Games</Authors> <Authors>FakeFish, Undertow Games</Authors>
<Product>Barotrauma</Product> <Product>Barotrauma</Product>
<Version>1.13.3.1</Version> <Version>1.13.4.0</Version>
<Copyright>Copyright © FakeFish 2018-2024</Copyright> <Copyright>Copyright © FakeFish 2018-2024</Copyright>
<Platforms>AnyCPU;x64</Platforms> <Platforms>AnyCPU;x64</Platforms>
<AssemblyName>Barotrauma</AssemblyName> <AssemblyName>Barotrauma</AssemblyName>

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@@ -6,7 +6,7 @@
<RootNamespace>Barotrauma</RootNamespace> <RootNamespace>Barotrauma</RootNamespace>
<Authors>FakeFish, Undertow Games</Authors> <Authors>FakeFish, Undertow Games</Authors>
<Product>Barotrauma</Product> <Product>Barotrauma</Product>
<Version>1.13.3.1</Version> <Version>1.13.4.0</Version>
<Copyright>Copyright © FakeFish 2018-2024</Copyright> <Copyright>Copyright © FakeFish 2018-2024</Copyright>
<Platforms>AnyCPU;x64</Platforms> <Platforms>AnyCPU;x64</Platforms>
<AssemblyName>Barotrauma</AssemblyName> <AssemblyName>Barotrauma</AssemblyName>

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@@ -6,7 +6,7 @@
<RootNamespace>Barotrauma</RootNamespace> <RootNamespace>Barotrauma</RootNamespace>
<Authors>FakeFish, Undertow Games</Authors> <Authors>FakeFish, Undertow Games</Authors>
<Product>Barotrauma</Product> <Product>Barotrauma</Product>
<Version>1.13.3.1</Version> <Version>1.13.4.0</Version>
<Copyright>Copyright © FakeFish 2018-2024</Copyright> <Copyright>Copyright © FakeFish 2018-2024</Copyright>
<Platforms>AnyCPU;x64</Platforms> <Platforms>AnyCPU;x64</Platforms>
<AssemblyName>Barotrauma</AssemblyName> <AssemblyName>Barotrauma</AssemblyName>

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@@ -6,7 +6,7 @@
<RootNamespace>Barotrauma</RootNamespace> <RootNamespace>Barotrauma</RootNamespace>
<Authors>FakeFish, Undertow Games</Authors> <Authors>FakeFish, Undertow Games</Authors>
<Product>Barotrauma Dedicated Server</Product> <Product>Barotrauma Dedicated Server</Product>
<Version>1.13.3.1</Version> <Version>1.13.4.0</Version>
<Copyright>Copyright © FakeFish 2018-2023</Copyright> <Copyright>Copyright © FakeFish 2018-2023</Copyright>
<Platforms>AnyCPU;x64</Platforms> <Platforms>AnyCPU;x64</Platforms>
<AssemblyName>DedicatedServer</AssemblyName> <AssemblyName>DedicatedServer</AssemblyName>

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@@ -6,7 +6,7 @@
<RootNamespace>Barotrauma</RootNamespace> <RootNamespace>Barotrauma</RootNamespace>
<Authors>FakeFish, Undertow Games</Authors> <Authors>FakeFish, Undertow Games</Authors>
<Product>Barotrauma Dedicated Server</Product> <Product>Barotrauma Dedicated Server</Product>
<Version>1.13.3.1</Version> <Version>1.13.4.0</Version>
<Copyright>Copyright © FakeFish 2018-2023</Copyright> <Copyright>Copyright © FakeFish 2018-2023</Copyright>
<Platforms>AnyCPU;x64</Platforms> <Platforms>AnyCPU;x64</Platforms>
<AssemblyName>DedicatedServer</AssemblyName> <AssemblyName>DedicatedServer</AssemblyName>

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@@ -107,6 +107,7 @@ namespace Barotrauma.Networking
if (canUse != null) if (canUse != null)
{ {
isRadio = canUse.Value;
return canUse.Value; return canUse.Value;
} }

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@@ -6,7 +6,7 @@
<RootNamespace>Barotrauma</RootNamespace> <RootNamespace>Barotrauma</RootNamespace>
<Authors>FakeFish, Undertow Games</Authors> <Authors>FakeFish, Undertow Games</Authors>
<Product>Barotrauma Dedicated Server</Product> <Product>Barotrauma Dedicated Server</Product>
<Version>1.13.3.1</Version> <Version>1.13.4.0</Version>
<Copyright>Copyright © FakeFish 2018-2023</Copyright> <Copyright>Copyright © FakeFish 2018-2023</Copyright>
<Platforms>AnyCPU;x64</Platforms> <Platforms>AnyCPU;x64</Platforms>
<AssemblyName>DedicatedServer</AssemblyName> <AssemblyName>DedicatedServer</AssemblyName>

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@@ -1,4 +1,15 @@
------------------------------------------------------------------------------------------------------------------------------------------------- -------------------------------------------------------------------------------------------------------------------------------------------------
v1.13.4.0 (Summer Update 2026 Hotfix 1)
-------------------------------------------------------------------------------------------------------------------------------------------------
- Fixed a missing gap in the reworked Typhon + other minor fixes.
- Minor visual fixes to Orca 2.
- Adjustments to Azimuth's lighting.
- Tweaked Azimuth's stealth mode circuit to make piloting smoother.
- Fixed "style" attribute in item GuiFrame XML being case-sensitive.
- Fixed battery cells not being visible when charged in a battery or shuttle battery.
-------------------------------------------------------------------------------------------------------------------------------------------------
v1.13.3.1 (Summer Update 2026) v1.13.3.1 (Summer Update 2026)
------------------------------------------------------------------------------------------------------------------------------------------------- -------------------------------------------------------------------------------------------------------------------------------------------------

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@@ -40,6 +40,14 @@ If you're interested in working on the code, either to develop mods or to contri
**Wiki:** https://barotraumagame.com/wiki/Main_Page **Wiki:** https://barotraumagame.com/wiki/Main_Page
## CI/CD Secrets
The following secrets must be configured in the Gitea repository settings (`Settings → Secrets → Actions`):
| Secret | Description |
|--------|-------------|
| `CI_RELEASE_TOKEN` | Gitea access token with `repo` scope for creating releases and reading repository info |
## Prerequisities: ## Prerequisities:
### Windows ### Windows
- [Visual Studio](https://www.visualstudio.com/vs/community/) with C# 10 support (VS 2022 or later recommended) - [Visual Studio](https://www.visualstudio.com/vs/community/) with C# 10 support (VS 2022 or later recommended)
@@ -90,6 +98,14 @@ If you're interested in working on the code, either to develop mods or to contri
**Wiki** https://barotraumagame.com/wiki/Main_Page **Wiki** https://barotraumagame.com/wiki/Main_Page
## CI/CD 密钥
以下密钥需在 Gitea 仓库设置中配置(`Settings → Secrets → Actions`
| 密钥 | 说明 |
|------|------|
| `CI_RELEASE_TOKEN` | 具有 `repo` 权限的 Gitea 访问令牌,用于创建发布版本和读取仓库信息 |
## 环境要求: ## 环境要求:
### Windows ### Windows
- 支持 C# 10 的 [Visual Studio](https://www.visualstudio.com/vs/community/)(推荐 VS 2022 或更高版本) - 支持 C# 10 的 [Visual Studio](https://www.visualstudio.com/vs/community/)(推荐 VS 2022 或更高版本)