+ Can break if on fire for too long, explodes, stuns, etc
+ Can take oxygenite tanks in, but won't refill
+ Fixes the bug where oxygen tanks would explode indefinitely
(Most stuff taken from BTE)
- Barotrauma's projects are in the Barotrauma directory
- All libraries are in the Libraries directory
- MonoGame is now managed by NuGet, rather than referenced from the installed files (TODO: consider using PCL for easier cross-platform development?)
- NuGet libraries are not included in the repo, as getting the latest versions automatically should be preferred
- Removed Content/effects.mgfx as it didn't seem to be used anywhere
- Removed some references to Subsurface directory
- Renamed Launcher2 to Launcher