Joonas Rikkonen
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d2ab71b07d
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"Explosion" debug command
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2017-06-19 19:26:53 +03:00 |
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Joonas Rikkonen
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9b0d7c1020
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Added a method for changing a client's controlled character. Clients now get back control if their character is revived via the debug console.
+ It's possible to give clients control of monsters, which should add some new gameplay possibilitie. ;)
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2017-06-10 15:07:10 +03:00 |
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Joonas Rikkonen
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9527d53558
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Fixed exceptions in CharacterNetworking.WriteStatus if a characters stun timer goes over 60.0
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2017-06-07 20:20:14 +03:00 |
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Joonas Rikkonen
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acad7980f2
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Added some null checks
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2017-06-05 18:40:25 +03:00 |
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Joonas Rikkonen
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0864505fda
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Skill level syncing isn't dependent on the order of a character's skills. The skills are sorted in a descending order based on the skill level, which may cause the order to differ between the server and the clients after the initial random skill levels have been assigned.
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2017-06-04 16:21:58 +03:00 |
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Regalis
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94c6a8ea1b
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Renamed project folders from Subsurface to Barotrauma
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2017-06-04 15:00:53 +03:00 |
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