Commit Graph

9 Commits

Author SHA1 Message Date
Markus Isberg
cb969c959f Unstable v0.1300.0.1 2021-03-05 17:00:56 +02:00
Joonas Rikkonen
ac37a3b0e4 (f0d812055) v0.9.9.0 2020-04-23 19:19:37 +03:00
Regalis
3c09ebe02f (61d00a474) v0.9.7.1 2020-03-04 13:04:10 +01:00
Joonas Rikkonen
a94673d314 (5a49eff41) Changed macOS reference to freetype6 2019-06-14 22:32:14 +03:00
Joonas Rikkonen
931a6ea20b (8b6feb3c6) Don't generate xml documentation for the build output 2019-05-06 11:29:59 +03:00
Joonas Rikkonen
d67eccb344 (46e237b4f) Added x86 build configurations 2019-05-06 11:23:26 +03:00
Joonas Rikkonen
044fd3344b 2f107db...5202af9 2019-03-18 21:42:26 +02:00
juanjp600
4997ebf20d [WIP] Overhauled project to make Linux build work out of the box
TODO: fix the Windows build, fix the Debug builds, make OSX
configurations, work around a bug in MonoDevelop where copied content
files don't respect the original directory structure
2017-12-15 08:31:07 -03:00
juanjp600
4d225c65f2 Updated to MonoGame 3.6 + Directory refactor
- Barotrauma's projects are in the Barotrauma directory
- All libraries are in the Libraries directory
- MonoGame is now managed by NuGet, rather than referenced from the installed files (TODO: consider using PCL for easier cross-platform development?)
- NuGet libraries are not included in the repo, as getting the latest versions automatically should be preferred
- Removed Content/effects.mgfx as it didn't seem to be used anywhere
- Removed some references to Subsurface directory
- Renamed Launcher2 to Launcher
2017-06-27 09:52:57 -03:00