Regalis11
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c74caadc42
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Player characters arent AICharacters in multiplayer, lighting optimization
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2015-12-13 18:02:43 +02:00 |
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Regalis
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17e8a2171f
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Progress + prettier ice walls
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2015-12-12 13:44:05 +02:00 |
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Regalis
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78bccca4af
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Moar progress, fixed shadow/los/submarine misalignment issues
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2015-12-09 19:29:53 +02:00 |
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Regalis
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242af12f14
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Progress
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2015-12-04 01:37:30 +02:00 |
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Regalis
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11857f894b
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AI operating reactors & railguns, misc AI improvements
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2015-11-30 19:06:27 +02:00 |
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Regalis
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6f2db08be0
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Dragging bodies up stairs, attempt to fix legs going through torso, fixe GuiComponent.MouseOn getting stuck when switching to edit screen
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2015-11-28 00:21:45 +02:00 |
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Regalis
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c9cc94f701
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Crew commands
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2015-11-26 23:04:02 +02:00 |
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Regalis
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4b5126675c
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Human AI improvements, minor UI tweaking
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2015-11-25 16:04:51 +02:00 |
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Regalis
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c456fa3c90
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Human AI with pathfinding and room hazard avoidance
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2015-11-23 01:22:38 +02:00 |
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Regalis
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f42cc78af3
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Merged linux changes, fixed first item in inventory not being loaded, fixed levels breaking if re-entering the same level
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2015-11-19 16:29:13 +02:00 |
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Regalis
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35f05376b0
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Thermal artifact, mid-quest message popups, sortmode from immediate to deferred, saving bugfixes
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2015-11-19 19:21:48 +02:00 |
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Regalis
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4d949e3be1
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Spectating, fire, damaged limb sprites, water detector, engineer jumpsuit, new signal comp sprites, resharper cleanup (god knows what else, commit more often)
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2015-11-10 22:22:26 +02:00 |
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Regalis
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cd48d12be6
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Setting ragdoll position without limbs going through walls, rotating entire ragdoll, using combined network messages client->server, fixed fabricators
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2015-11-08 22:20:29 +02:00 |
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Regalis
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bcc96cee97
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Infinite wall fixes, pressure damage to sub, sub/mode voting & randomization working now, better ui scaling
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2015-10-31 00:29:51 +02:00 |
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Regalis
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3335f87f64
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Traitormode won't choose the first client as the target, admin can be traitor/target, banlist & removing IPs, environment dust particles, clients are responsible for the KillCharacter message of their own character, moar backgroundfish, syncing item FixRequirement states, longer gameserver tickrate
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2015-10-24 17:00:58 +03:00 |
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Regalis
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b3462b24b4
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Reliablesender exception handling, buttons crashing multiplayer, using screwdrivers/wrenches with left click, RestoreCollision exception handling, nerfed c4, UpdateLimbCollisionCategories fix
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2015-10-23 00:10:27 +03:00 |
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Regalis
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5f07d4b0c9
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"ReliableMessages", networkevents aren't sent if FillNetworkEvent fails
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2015-10-19 22:49:38 +03:00 |
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Regalis
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0e5e86e363
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v0.2.2: updated Lidgren, railgun shells can be bought, autorestart server, netstats, tutorial moloch spawning in a wall fix, misc error checks
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2015-10-18 22:44:30 +03:00 |
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Regalis
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3c1a66078c
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v0.2: iteminventory sync bugfix, meleeweapon "reload time", spears can be picked even if they're stuck inside a wall, tutorial bugfixes, "submarine godmode", removed round duration, drag character sync, reliable structure damage messages, job assignment bugfixes, some extra sounds
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2015-10-17 16:01:42 +03:00 |
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Regalis
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838022fcd5
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Switch to Barotrauma & too many misc changes to remember
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2015-10-16 18:11:58 +03:00 |
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Regalis
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0a96254696
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Tutorial fixes
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2015-10-09 17:18:25 +03:00 |
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Regalis
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709d4efde9
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Particle.FindAdjacentHulls exception fix, OpenAL "invalid value" dix, radar sync, better ragdoll sync, autoupdate cancel/retry on error
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2015-10-08 21:48:04 +03:00 |
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Regalis
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db7128a475
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Better autopilot, guiframe tweaking, fixed ui scaling, aicontroller bugfixes, human walk/run anim uses HandIK
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2015-10-06 21:18:36 +03:00 |
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Regalis
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a285b00eb9
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autoupdater fixes, cursor fix, consistent directory separators + use of Path.Combine(), wire bugfixes, more loading screens
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2015-10-02 21:33:33 +03:00 |
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Regalis
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cc16bb3ad7
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Loaded sounds are properly freed, ObjectProperty optimization, expanded skill effects (rangedweapon accuracy, welding efficiency, electrical shocks), armored wearables + ballistic vest & helmet
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2015-09-28 19:48:31 +03:00 |
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Regalis
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f6966f06c3
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WIP CrashReporter, misc refactoring
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2015-09-19 15:14:47 +03:00 |
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Regalis
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16bf562837
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improved humanoid animations, some map stats in map editor, gap connections visible in editor, editing wire nodes in editor, pumps don't have to be manually linked, coroutine exception handling
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2015-09-15 17:24:52 +03:00 |
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Regalis
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29a6260d0f
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Non-WinForms launcher with auto updater
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2015-09-11 22:13:44 +03:00 |
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Regalis
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04d55891f0
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Particles using display coordinates, particle growtime, character death&stun animations
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2015-09-05 12:13:44 +03:00 |
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Regalis
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0cbcdd0b03
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Turret rotation fix, CharacterInventory networking bugfixes, prevent limbs clipping with other colliders when mirroring, fixed mantis animations, better looking explosions, spark effect when overvoltage breaks an item
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2015-09-04 21:56:39 +03:00 |
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Regalis
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2f08dcf3f9
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Admin can play in multiplayer, backgroundsprites, fixrequirement bugfix, the condition of the reactor won't detoriate when it's running
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2015-09-04 12:57:12 +03:00 |
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Regalis
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f739808520
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Progress on tutorial, gap tweaking (water flows faster from room to room), UPnP error messages, input keys in array, underwater aiming tweaking, tons of misc stuff commit more often ffs
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2015-08-31 19:57:49 +03:00 |
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Regalis
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d8904eaa56
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Launcher bugfixes, fixed submarine position syncing, previewing the sub after round ends, wiring bugfix, slower reactor overheat, itemlabel, wifi components
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2015-08-21 20:21:22 +03:00 |
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Regalis
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8c559f716f
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Progress on tutorial, misc bugfixes
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2015-08-20 00:42:24 +03:00 |
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Regalis
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00c64f0b20
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Networking bugfixes & optimization
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2015-08-18 18:13:40 +03:00 |
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Regalis
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bc4ea098f7
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v0.1.2: Asynchronous master server connections, largefont, traitor mode ends when traitor dies or sub reaches end of level
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2015-08-14 01:59:41 +03:00 |
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Regalis
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5771bc7e02
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Progress on tutorial
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2015-08-11 20:23:48 +03:00 |
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Regalis
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f248ef528b
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Separate folder for game modes
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2015-08-08 14:19:47 +03:00 |
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Regalis
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0937c30f15
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Server list, lighting/los optimization
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2015-08-07 23:10:12 +03:00 |
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Regalis
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47678c34c4
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automatically adding .gz to when saving a map, netlobbyscreen ui changes
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2015-08-04 21:32:57 +03:00 |
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Regalis
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85b0cda4ca
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v0.1
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2015-07-31 21:05:55 +03:00 |
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