Regalis
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c6f52cc68f
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Voting for round to end, level generation improvements
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2016-02-12 19:39:24 +02:00 |
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Regalis
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14ee39e59a
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Endworm & moloch immune to bleeding, showing right sub name in save file info, disable charactermode before saving, option to end round when the end of the level is reached, maintain position option in steering
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2016-02-01 22:21:26 +02:00 |
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Regalis
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5513637fe5
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Item.Container bugfix (affected at least railguns in MP), merged the "your crew has died" message box with shiftsummary, reliable reactor syncing, prevent artifacts dropping out of the level
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2016-01-12 01:02:05 +02:00 |
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Regalis
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03f569b161
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Traitor probability selection instead of separate traitor mode, stopping water ambience on round end, lobby sync after client has verified connection, WIP shiftsummary in multiplayer, "cleanbuild" command in debugconsole
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2016-01-07 23:25:42 +02:00 |
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Regalis
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11857f894b
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AI operating reactors & railguns, misc AI improvements
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2015-11-30 19:06:27 +02:00 |
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Regalis
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9b08201972
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Fire extinguisher, burnt limbs, spectating improvements, option to disable spectating, jumpsuits for engi & mech, fireproof items, stuff
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2015-11-18 20:02:45 +02:00 |
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Regalis
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4d949e3be1
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Spectating, fire, damaged limb sprites, water detector, engineer jumpsuit, new signal comp sprites, resharper cleanup (god knows what else, commit more often)
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2015-11-10 22:22:26 +02:00 |
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Regalis
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b0deba514e
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ghkjghk
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2015-10-31 15:16:49 +02:00 |
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Regalis
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bcc96cee97
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Infinite wall fixes, pressure damage to sub, sub/mode voting & randomization working now, better ui scaling
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2015-10-31 00:29:51 +02:00 |
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