Joonas Rikkonen
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c5ce1be6c2
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Running speed can be adjusted from the character configs, added a parameter for the "running speed" in water (characters now swim faster when holding shift).
TODO: make AI-controlled monsters run/swim faster in specific situations (fleeing, attacking, etc).
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2017-06-12 20:07:50 +03:00 |
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Joonas Rikkonen
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9b0d7c1020
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Added a method for changing a client's controlled character. Clients now get back control if their character is revived via the debug console.
+ It's possible to give clients control of monsters, which should add some new gameplay possibilitie. ;)
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2017-06-10 15:07:10 +03:00 |
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Joonas Rikkonen
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9527d53558
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Fixed exceptions in CharacterNetworking.WriteStatus if a characters stun timer goes over 60.0
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2017-06-07 20:20:14 +03:00 |
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Joonas Rikkonen
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acad7980f2
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Added some null checks
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2017-06-05 18:40:25 +03:00 |
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Regalis
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94c6a8ea1b
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Renamed project folders from Subsurface to Barotrauma
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2017-06-04 15:00:53 +03:00 |
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