Commit Graph

7 Commits

Author SHA1 Message Date
Regalis c71a935de6 v0.4.1.3:
- fixed debug message height not being set correctly
- fixed submarine list not being updated if host has enabled "play yourself"
- fixed "queue empty" error when attempting to download a sub from the server
- maximum number of iterations when carving a path for a cave
2016-05-27 14:41:34 +03:00
Regalis 09e8b8b9c6 - RepairTools work for structures that are outside the submarine
- Ruins are visible in sonar
- Fixed ruin generation algorithm occasionally creating too narrow rooms and placing corridors so that they're blocked by corners of a room
- Fix for wall textures being misaligned for map cells with no physics body
2016-05-03 00:14:52 +03:00
Regalis 3114006d86 Alien ruins, some new alien items and a new monster 2016-05-01 18:46:17 +03:00
Regalis 8c19adeb5e Some more randomness in level generation, info message about the radio command in mp 2016-04-23 17:32:52 +03:00
Regalis11 f9d64ea5c4 Some more commenting & cleanup 2016-04-10 21:03:40 +03:00
Regalis c6df095a8b Narrow caves in levels, more background sprites 2016-04-10 10:57:38 +03:00
Regalis 39c9c78266 - level generation refactoring: moved most of the generation logic to a static GaveGenerator class + some minor cleanup
- WIP method for splitting the voronoi cells to smaller ones and carving a small cave through them
2016-04-02 16:03:41 +03:00