Commit Graph

8 Commits

Author SHA1 Message Date
Joonas Rikkonen
afa2137bd2 (98ad00fa2) v0.9.1.0 2019-07-27 20:20:43 +03:00
Joonas Rikkonen
2af78d096e (8b3cd3de5) Fixed clients never removing network events the server has already received (!), don't create a new client event if there's already an identical event waiting to be sent 2019-04-11 18:23:17 +03:00
Joonas Rikkonen
044fd3344b 2f107db...5202af9 2019-03-18 21:42:26 +02:00
Joonas Rikkonen
6c0679c297 38f1ddb...178a853: v0.8.9.1, removed content folder 2019-03-18 20:39:27 +02:00
Joonas Rikkonen
458c972580 More server-side EntityEvent error logging, Item.ServerWrite does some error checks and writes NetEntityEvent.Type.Invalid as the type of the event instead of attempting to write a potentially unreadable message. 2018-07-29 22:28:56 +03:00
Joonas Rikkonen
f58566b0d5 NetEntityEvent.IsDuplicate null reference fix for real now 2017-07-28 19:34:01 +03:00
Joonas Rikkonen
520e1df1a5 Fixed exceptions in NetEntityEvent.IsDuplicate if the data array contains null 2017-07-26 20:19:19 +03:00
juanjp600
4d225c65f2 Updated to MonoGame 3.6 + Directory refactor
- Barotrauma's projects are in the Barotrauma directory
- All libraries are in the Libraries directory
- MonoGame is now managed by NuGet, rather than referenced from the installed files (TODO: consider using PCL for easier cross-platform development?)
- NuGet libraries are not included in the repo, as getting the latest versions automatically should be preferred
- Removed Content/effects.mgfx as it didn't seem to be used anywhere
- Removed some references to Subsurface directory
- Renamed Launcher2 to Launcher
2017-06-27 09:52:57 -03:00