Commit Graph

11 Commits

Author SHA1 Message Date
Joonas Rikkonen f8dfba91b8 Capped oscillator frequency to 240 Hz to prevent players from causing performance issues by setting it to an excessively high value 2017-10-05 21:19:23 +03:00
Joonas Rikkonen a740bf9a56 Added oscillators (a signal component that sends out a periodic pulse, sine wave or a square wave) 2017-10-04 20:18:01 +03:00
Joonas Rikkonen 1ff2054ca8 Converted the GetAttribute methods in the ToolBox class to extension methods 2017-10-04 18:38:40 +03:00
Joonas Rikkonen 1311a286f5 Added battery recharge docks, moved applying OnActive statuseffects to the Powered itemcomponent, removed smoke particles from stun baton hit effect 2017-09-03 16:57:32 +03:00
Joonas Rikkonen c7ae91da42 Added "state_out" connections to relay components 2017-08-31 16:45:04 +03:00
Joonas Rikkonen 96a64d45dc Moved MapEntity saving methods to the shared project (the server needs to be able to save subs in the campaign mode) 2017-08-30 18:09:48 +03:00
Joonas Rikkonen f062ca0e4d Wire nodes are synced when a player adds a new node and when the wire is connected to something 2017-07-25 23:27:30 +03:00
Joonas Rikkonen 286c1ad950 Fixed crashing when a client clears connections of a wire (because the logging attempted to access Character.Controlled instead of the client's character), fixed the (completely broken) ConnectionPanel.ServerRead 2017-07-25 21:27:22 +03:00
Joonas Rikkonen 575b643c62 Added "user" parameter to Inventory.PutItem and Inventory.TryPutItem. + More descriptive wiring logging: the logs don't list all the wires in a connectionpanel but only the changes a player does to the wiring. Disconnecting wires by picking them up and wiring done by the host are also logged now. 2017-07-17 23:27:31 +03:00
Joonas Rikkonen 64ad5e5003 Removed unnecessary using directives 2017-07-05 18:35:09 +03:00
juanjp600 4d225c65f2 Updated to MonoGame 3.6 + Directory refactor
- Barotrauma's projects are in the Barotrauma directory
- All libraries are in the Libraries directory
- MonoGame is now managed by NuGet, rather than referenced from the installed files (TODO: consider using PCL for easier cross-platform development?)
- NuGet libraries are not included in the repo, as getting the latest versions automatically should be preferred
- Removed Content/effects.mgfx as it didn't seem to be used anywhere
- Removed some references to Subsurface directory
- Renamed Launcher2 to Launcher
2017-06-27 09:52:57 -03:00