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vlad.os/LuaCsForBarotraumaEP
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173 Commits 5 Branches 2 Tags
4234aa209497252c4837627ad5af29c7d9a6c847
Commit Graph

8 Commits

Author SHA1 Message Date
Regalis 17e8a2171f Progress + prettier ice walls 2015-12-12 13:44:05 +02:00
Regalis11 40fb8d803d Lighting fixes & teleporting characters to sub 2015-12-06 16:07:25 +02:00
Regalis11 73bde75c2e Obstructing vision when wearing a diving suit or mask 2015-11-01 17:47:59 +02:00
Regalis 838022fcd5 Switch to Barotrauma & too many misc changes to remember 2015-10-16 18:11:58 +03:00
Regalis11 2bb5d41836 Further lighting optimization, fixed (railgun) controller movement, physicsbody collisioncategory changes, command room reactor controls in Vellamo 2015-10-14 22:10:37 +03:00
Regalis11 8df9133e84 Lighting optimization (caching shadow vertices & only checking hulls in range if the position or range of the light changes), ragdoll optimization, itemcomponent optimization, dragging stunned/dead characters 2015-10-11 21:04:42 +03:00
Regalis f6966f06c3 WIP CrashReporter, misc refactoring 2015-09-19 15:14:47 +03:00
Regalis 16bf562837 improved humanoid animations, some map stats in map editor, gap connections visible in editor, editing wire nodes in editor, pumps don't have to be manually linked, coroutine exception handling 2015-09-15 17:24:52 +03:00
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