juanjp600
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be2074b4f0
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Added some convenient console commands
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2017-06-22 19:51:19 -03:00 |
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juanjp600
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c1780fa7b7
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Server sleep time is slightly smarter + loading debug messages
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2017-06-22 00:24:30 -03:00 |
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juanjp600
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7ab01b8237
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Fixed linked subs not spawning
Turns out the game actually sets Screen.Selected to null when the game starts, so the server would break on EditMapScreen checks.
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2017-06-21 14:51:36 -03:00 |
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juanjp600
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0740579f62
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Ingame syncing kinda works
Reminder to self: Submarines must spawn attached shuttles in Dedicated Server, must've been something I missed when moving over client-specific code
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2017-06-20 22:28:18 -03:00 |
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juanjp600
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7003214847
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Console colors, begin RNG rework
This is gonna be a PAIN
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2017-06-19 21:30:57 -03:00 |
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juanjp600
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fbe7dfc6fb
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Dedicated server actually works to some extent
Clients can connect and use chat, the sub list isn't synced properly and there's no way to start a game yet
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2017-06-19 15:12:19 -03:00 |
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juanjp600
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7168a534ed
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Further separation of client-specific code
Still not done here, just gonna push a commit now so I can pull this from elsewhere.
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2017-06-16 16:02:07 -03:00 |
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juanjp600
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7bc535780c
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Reducing usage of #if CLIENT / #elif SERVER
The server will implement some classes it probably shouldn't need because certain items or game states depend on them.
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2017-06-14 17:30:40 -03:00 |
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