Commit Graph

3 Commits

Author SHA1 Message Date
Juan Pablo Arce 5c2872c1e1 Separate versions of each shader are now more easily available for compilation
TODO: write up some way to share shader code and use platform-specific features
2017-12-31 19:04:04 -03:00
Joonas Rikkonen fb5db81d10 Recompiled OpenGL shaders for MonoGame 3.6 2017-07-01 22:09:30 +03:00
juanjp600 4d225c65f2 Updated to MonoGame 3.6 + Directory refactor
- Barotrauma's projects are in the Barotrauma directory
- All libraries are in the Libraries directory
- MonoGame is now managed by NuGet, rather than referenced from the installed files (TODO: consider using PCL for easier cross-platform development?)
- NuGet libraries are not included in the repo, as getting the latest versions automatically should be preferred
- Removed Content/effects.mgfx as it didn't seem to be used anywhere
- Removed some references to Subsurface directory
- Renamed Launcher2 to Launcher
2017-06-27 09:52:57 -03:00