Commit Graph

6 Commits

Author SHA1 Message Date
Joonas Rikkonen dcb6de32c0 Some more hard-coded text removal 2018-01-31 19:01:48 +02:00
Alex Noir 6b8bd59656 Let mechanics spawn with crowbars 2017-12-17 15:52:48 +03:00
Alex Noir 760452170e Implement ID card slot and ID card description that states the owner and his job in preparation for identity system 2017-12-14 22:57:42 +03:00
juanjp600 a0782e5d8d Blowing up the reactor sets karma to 0, all jobs except assistant require a certain karma level 2017-12-04 17:05:22 -03:00
Joonas Rikkonen 87e9936c60 Captains spawn with a revolver and 2 rounds, heavier harpoon gun recoil & impulse when the spear hits someone. 2017-10-18 23:59:36 +03:00
juanjp600 4d225c65f2 Updated to MonoGame 3.6 + Directory refactor
- Barotrauma's projects are in the Barotrauma directory
- All libraries are in the Libraries directory
- MonoGame is now managed by NuGet, rather than referenced from the installed files (TODO: consider using PCL for easier cross-platform development?)
- NuGet libraries are not included in the repo, as getting the latest versions automatically should be preferred
- Removed Content/effects.mgfx as it didn't seem to be used anywhere
- Removed some references to Subsurface directory
- Renamed Launcher2 to Launcher
2017-06-27 09:52:57 -03:00