Commit Graph

9 Commits

Author SHA1 Message Date
Joonas Rikkonen
03bff643f8 More hard-coded text removal, fixed StatusHUD displaying husk infection state incorrectly 2018-01-12 13:17:22 +02:00
Joonas Rikkonen
7187c277e7 Merge branch 'master' into moStuff 2018-01-09 10:38:06 +02:00
Joonas Rikkonen
99391f68b2 StatusHUD only shows the status of the visible character that the cursor is closest to to prevent multiple characters from cluttering the screen. Closes #185 2018-01-01 14:59:51 +02:00
Alex Noir
9251dbf83a Overhaul DelayedEffect to support application to multiple targets
Fix DelayedEffect being unusable by monsters due to monsters calling Single Target Apply in their Attack, which DelayedEffect doesn't override, by making Apply (single target) call Apply (multiple targets) which THEN calls the protected Apply function.
Nerf Amanitin to require two injections to be lethal. First injection only stops oxygen from regenerating and slightly saps HP.
Add Cause of Death to Health HUD
2017-12-21 21:40:54 +03:00
Joonas Rikkonen
7026da2748 Health Scanner HUD shows the status of all nearby characters without having to highlight them. Fixes being unable to scan characters that aren't dead or unconscious. Non-human characters can also be scanned now.
Closes #73
2017-12-07 19:34:32 +02:00
Joonas Rikkonen
75a4d641bf Medical scanner shows husk infections 2017-08-10 20:30:48 +03:00
Joonas Rikkonen
bf5a0746ad Merge branch 'master' of https://github.com/Faerdan/Barotrauma into Faerdan-master
Conflicts:
	Barotrauma/BarotraumaClient/Source/Map/MapEntity.cs
	Barotrauma/BarotraumaClient/Source/Screens/GameScreen.cs
	Barotrauma/BarotraumaShared/Source/Characters/Character.cs
	Barotrauma/BarotraumaShared/Source/Items/Item.cs
2017-07-05 19:32:34 +03:00
Joonas Rikkonen
64ad5e5003 Removed unnecessary using directives 2017-07-05 18:35:09 +03:00
juanjp600
4d225c65f2 Updated to MonoGame 3.6 + Directory refactor
- Barotrauma's projects are in the Barotrauma directory
- All libraries are in the Libraries directory
- MonoGame is now managed by NuGet, rather than referenced from the installed files (TODO: consider using PCL for easier cross-platform development?)
- NuGet libraries are not included in the repo, as getting the latest versions automatically should be preferred
- Removed Content/effects.mgfx as it didn't seem to be used anywhere
- Removed some references to Subsurface directory
- Renamed Launcher2 to Launcher
2017-06-27 09:52:57 -03:00