Commit Graph

5 Commits

Author SHA1 Message Date
NotAlwaysTrue
e24024cbb2 Fixed #41/2
Removed min hard cap for MaxDegreeOfParallelism
2026-01-16 17:15:57 +08:00
Eero
59bf2749dd Improve thread safety in sound and physics systems
Refactored SoundChannel and SoundManager to use explicit locking for OpenAL operations and channel assignment, preventing race conditions during parallel sound playback. Added thread-local stacks in DynamicTree to ensure thread safety during parallel physics queries and raycasts. These changes address concurrency issues when sounds or physics queries are triggered from multiple threads.
2025-12-28 16:18:49 +08:00
Regalis11
f6349b2175 v1.7.7.0 (Winter Update 2024) 2024-12-11 13:26:13 +02:00
Regalis
3c09ebe02f (61d00a474) v0.9.7.1 2020-03-04 13:04:10 +01:00
juanjp600
4d225c65f2 Updated to MonoGame 3.6 + Directory refactor
- Barotrauma's projects are in the Barotrauma directory
- All libraries are in the Libraries directory
- MonoGame is now managed by NuGet, rather than referenced from the installed files (TODO: consider using PCL for easier cross-platform development?)
- NuGet libraries are not included in the repo, as getting the latest versions automatically should be preferred
- Removed Content/effects.mgfx as it didn't seem to be used anywhere
- Removed some references to Subsurface directory
- Renamed Launcher2 to Launcher
2017-06-27 09:52:57 -03:00