Fix #45: mapEntityUpdateInterval and gapUpdateInterval are preserved between sessions
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@@ -502,6 +502,9 @@ namespace Barotrauma
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public void Stop()
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public void Stop()
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{
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{
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mapEntityUpdateInterval = 1;
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gapUpdateInterval = 4;
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foreach(var cmd in luaAddedCommand)
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foreach(var cmd in luaAddedCommand)
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{
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{
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DebugConsole.Commands.Remove(cmd);
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DebugConsole.Commands.Remove(cmd);
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