diff --git a/docs/lua/Character.lua b/docs/lua/Character.lua index 8a46d8e7c..a00d75795 100644 --- a/docs/lua/Character.lua +++ b/docs/lua/Character.lua @@ -16,8 +16,8 @@ local Character = {} -- @treturn Character -- @realm server -- @usage --- local vsauce = CharacterInfo.__new("human", "VSAUCE HERE") --- local character = Character.Create(vsauce, Vector2.__new(0, 0), "some random characters") +-- local vsauce = CharacterInfo("human", "VSAUCE HERE") +-- local character = Character.Create(vsauce, Vector2(0, 0), "some random characters") -- print(character) function Character.Create(characterInfo, position, seed, id, isRemotePlayer, hasAi, ragdollParams) end @@ -26,7 +26,7 @@ function Character.Create(characterInfo, position, seed, id, isRemotePlayer, has -- @realm server -- @tparam Vector2 position -- @usage --- Character.CharacterList[1].TeleportTo(Vector2.__new(0, 0)) -- teleports first created characters to 0, 0 +-- Character.CharacterList[1].TeleportTo(Vector2(0, 0)) -- teleports first created characters to 0, 0 function TeleportTo(position) end diff --git a/docs/lua/CharacterInfo.lua b/docs/lua/CharacterInfo.lua index 070ecef76..fddd7025b 100644 --- a/docs/lua/CharacterInfo.lua +++ b/docs/lua/CharacterInfo.lua @@ -14,7 +14,7 @@ local CharacterInfo = {} -- @treturn CharacterInfo -- @realm server -- @usage --- local vsauce = CharacterInfo.__new("human", "VSAUCE HERE") --- local character = Character.Create(vsauce, Vector2.__new(0, 0), "some random characters") +-- local vsauce = CharacterInfo("human", "VSAUCE HERE") +-- local character = Character.Create(vsauce, Vector2(0, 0), "some random characters") -- print(character) function CharacterInfo(speciesName, name, jobPrefab, ragdollFileName, variant, randSync, npcIdentifier) end \ No newline at end of file