From ffbb327fb4af538ada0084cb34263a3f16f5bcc8 Mon Sep 17 00:00:00 2001 From: juanjp600 Date: Tue, 5 Dec 2017 11:32:27 -0300 Subject: [PATCH] Fixed client exception when round ends --- .../BarotraumaClient/Source/GameSession/RoundSummary.cs | 4 ++-- 1 file changed, 2 insertions(+), 2 deletions(-) diff --git a/Barotrauma/BarotraumaClient/Source/GameSession/RoundSummary.cs b/Barotrauma/BarotraumaClient/Source/GameSession/RoundSummary.cs index 1c8d24f36..3475bfa48 100644 --- a/Barotrauma/BarotraumaClient/Source/GameSession/RoundSummary.cs +++ b/Barotrauma/BarotraumaClient/Source/GameSession/RoundSummary.cs @@ -119,7 +119,7 @@ namespace Barotrauma if (GameMain.GameSession.Mission.Completed) { - GameMain.Server.ConnectedClients.ForEach(c => c.Karma += 0.1f); + GameMain.Server?.ConnectedClients.ForEach(c => c.Karma += 0.1f); } if (GameMain.GameSession.Mission.Completed && singleplayer) @@ -129,7 +129,7 @@ namespace Barotrauma } else { - GameMain.Server.ConnectedClients.ForEach(c => c.Karma += 0.1f); + GameMain.Server?.ConnectedClients.ForEach(c => c.Karma += 0.1f); } return frame;