diff --git a/Barotrauma/BarotraumaClient/Source/GameSession/RoundSummary.cs b/Barotrauma/BarotraumaClient/Source/GameSession/RoundSummary.cs index 1c8d24f36..3475bfa48 100644 --- a/Barotrauma/BarotraumaClient/Source/GameSession/RoundSummary.cs +++ b/Barotrauma/BarotraumaClient/Source/GameSession/RoundSummary.cs @@ -119,7 +119,7 @@ namespace Barotrauma if (GameMain.GameSession.Mission.Completed) { - GameMain.Server.ConnectedClients.ForEach(c => c.Karma += 0.1f); + GameMain.Server?.ConnectedClients.ForEach(c => c.Karma += 0.1f); } if (GameMain.GameSession.Mission.Completed && singleplayer) @@ -129,7 +129,7 @@ namespace Barotrauma } else { - GameMain.Server.ConnectedClients.ForEach(c => c.Karma += 0.1f); + GameMain.Server?.ConnectedClients.ForEach(c => c.Karma += 0.1f); } return frame;