(655499f68) Add new variants for some classes (wip). The female textures are placeholders. Rename a bunch of files to support the variants and to organize the files a bit better. Also moved the item definitions around and created dedicated xmls for all the classes.
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@@ -5,11 +5,14 @@
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<Item file="Content/Items/Button/button.xml" />
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<Item file="Content/Items/Command/command.xml" />
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<Item file="Content/Items/Containers/containers.xml" />
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<Item file="Content/Items/Jobgear/captaingear.xml" />
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<Item file="Content/Items/Jobgear/doctorgear.xml" />
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<Item file="Content/Items/Jobgear/engigear.xml" />
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<Item file="Content/Items/Jobgear/Captain/captain_gear.xml" />
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<Item file="Content/Items/Jobgear/Medic/medic_gear.xml" />
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<Item file="Content/Items/Jobgear/Engineer/engineer_gear.xml" />
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<Item file="Content/Items/Jobgear/Mechanic/mechanic_gear.xml" />
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<Item file="Content/Items/Jobgear/Assistant/assistant_gear.xml" />
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<Item file="Content/Items/Jobgear/Watchman/watchman_gear.xml" />
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<Item file="Content/Items/Jobgear/Security/securityofficer_gear.xml" />
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<Item file="Content/Items/Jobgear/misc.xml" />
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<Item file="Content/Items/Jobgear/securitygear.xml" />
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<Item file="Content/Items/CreatureLoot/creatureloot.xml" />
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<Item file="Content/Items/Diving/divinggear.xml" />
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<Item file="Content/Items/Door/doors.xml" />
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