(c7ebe3cdb) Fixed: Old TextManager.Get call

This commit is contained in:
Joonas Rikkonen
2019-03-27 20:45:30 +02:00
parent 3f82c9a2cb
commit ff4ecd15b3
11 changed files with 67 additions and 130 deletions
@@ -865,40 +865,14 @@ namespace Barotrauma.Networking
CoroutineManager.StopCoroutines("WaitInServerQueue");
}
else
{
//disconnected/denied for some other reason than the server being full
// -> stop queuing and show a message box
waitInServerQueueBox?.Close();
waitInServerQueueBox = null;
CoroutineManager.StopCoroutines("WaitInServerQueue");
}
if (allowReconnect && disconnectReason == DisconnectReason.Unknown)
{
DebugConsole.NewMessage("Attempting to reconnect...");
string msg = TextManager.GetServerMessage(disconnectMsg);
msg = string.IsNullOrWhiteSpace(msg) ?
TextManager.Get("ConnectionLostReconnecting") :
msg + '\n' + TextManager.Get("ConnectionLostReconnecting");
reconnectBox = new GUIMessageBox(
TextManager.Get("ConnectionLost"),
msg, new string[0]);
connected = false;
ConnectToServer(serverIP);
}
else
{
string msg = "";
if (disconnectReason == DisconnectReason.Unknown)
{
DebugConsole.NewMessage("Do not attempt reconnect (not allowed).");
msg = disconnectMsg;
}
else
{
DebugConsole.NewMessage("Do not attempt to reconnect (DisconnectReason doesn't allow reconnection).");
msg = TextManager.Get("DisconnectReason." + disconnectReason.ToString());
if (allowReconnect && disconnectReason == DisconnectReason.Unknown)
@@ -1394,6 +1368,9 @@ namespace Barotrauma.Networking
case ServerNetObject.CLIENT_LIST:
ReadClientList(inc);
break;
case ServerNetObject.CLIENT_LIST:
ReadClientList(inc);
break;
case ServerNetObject.CHAT_MESSAGE:
ChatMessage.ClientRead(inc);
break;