(936119c69) Fixed: Aligning problems when an objective is removed, crashing when EnemyOnSonar is triggered, dead monsters still counting for EnemyOnSonar, ReactorCommand objective to complete when the order is given.
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@@ -246,6 +246,9 @@ namespace Barotrauma
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Hull hull = Hull.FindHull(ConvertUnits.ToDisplayUnits(explosionPos), null, false);
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bool underWater = hull == null || explosionPos.Y < hull.Surface;
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Hull hull = Hull.FindHull(ConvertUnits.ToDisplayUnits(explosionPos), null, false);
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bool underWater = hull == null || explosionPos.Y < hull.Surface;
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explosionPos = ConvertUnits.ToSimUnits(explosionPos);
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Dictionary<Limb, float> distFactors = new Dictionary<Limb, float>();
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