v1.4.4.1 (Blood in the Water Update)

This commit is contained in:
Regalis11
2024-04-24 18:09:05 +03:00
parent 89b91d1c3e
commit ff1b8951a7
397 changed files with 15250 additions and 6479 deletions
@@ -55,6 +55,12 @@ namespace Barotrauma
price = location?.GetAdjustedMechanicalCost((int)price) ?? price;
// Adjust by campaign difficulty settings
if (GameMain.GameSession?.Campaign is CampaignMode campaign)
{
price *= campaign.Settings.ShipyardPriceMultiplier;
}
characterList ??= GameSession.GetSessionCrewCharacters(CharacterType.Both);
if (characterList.Any())