v1.4.4.1 (Blood in the Water Update)
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@@ -55,6 +55,12 @@ namespace Barotrauma
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price = location?.GetAdjustedMechanicalCost((int)price) ?? price;
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// Adjust by campaign difficulty settings
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if (GameMain.GameSession?.Campaign is CampaignMode campaign)
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{
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price *= campaign.Settings.ShipyardPriceMultiplier;
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}
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characterList ??= GameSession.GetSessionCrewCharacters(CharacterType.Both);
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if (characterList.Any())
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