v1.4.4.1 (Blood in the Water Update)
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@@ -32,6 +32,12 @@ namespace Barotrauma.Networking
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public const float SpeakRange = 2000.0f;
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/// <summary>
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/// This is shorter than the text chat speak range, because the voice chat is still intelligible (just quiet) close to the maximum range,
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/// while the text chat (which drops letters from the message) becomes unintelligible sooner
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/// </summary>
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public const float SpeakRangeVOIP = 1000.0f;
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private static readonly string dateTimeFormatLongTimePattern = System.Globalization.CultureInfo.CurrentCulture.DateTimeFormat.ShortTimePattern;
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public static Color[] MessageColor =
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