v1.4.4.1 (Blood in the Water Update)
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@@ -634,9 +634,22 @@ namespace Barotrauma
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#endif
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Powered.UpdatePower(deltaTime);
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Item.UpdatePendingConditionUpdates(deltaTime);
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foreach (Item item in Item.ItemList)
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Item lastUpdatedItem = null;
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try
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{
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item.Update(deltaTime, cam);
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foreach (Item item in Item.ItemList)
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{
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lastUpdatedItem = item;
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item.Update(deltaTime, cam);
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}
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}
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catch (InvalidOperationException e)
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{
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GameAnalyticsManager.AddErrorEventOnce(
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"MapEntity.UpdateAll:ItemUpdateInvalidOperation",
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GameAnalyticsManager.ErrorSeverity.Critical,
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$"Error while updating item {lastUpdatedItem?.Name ?? "null"}: {e.Message}");
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throw new InvalidOperationException($"Error while updating item {lastUpdatedItem?.Name ?? "null"}", innerException: e);
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}
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UpdateAllProjSpecific(deltaTime);
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