v1.4.4.1 (Blood in the Water Update)
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@@ -126,7 +126,7 @@ namespace Barotrauma.Items.Components
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return;
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}
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holdable.Reattachable = false;
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if (requiredItems.Any())
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if (RequiredItems.Any())
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{
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holdable.PickingTime = float.MaxValue;
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}
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