v1.4.4.1 (Blood in the Water Update)
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@@ -51,7 +51,7 @@ namespace Barotrauma
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return $"{nameof(ScriptedEvent)} ({prefab.Identifier})";
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}
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public ScriptedEvent(EventPrefab prefab) : base(prefab)
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public ScriptedEvent(EventPrefab prefab, int seed) : base(prefab, seed)
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{
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foreach (var element in prefab.ConfigElement.Elements())
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{
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