v1.4.4.1 (Blood in the Water Update)

This commit is contained in:
Regalis11
2024-04-24 18:09:05 +03:00
parent 89b91d1c3e
commit ff1b8951a7
397 changed files with 15250 additions and 6479 deletions
@@ -1,17 +1,20 @@
namespace Barotrauma
{
/// <summary>
/// Modifies the current location in some way (e.g. adjusting the faction, type of name).
/// </summary>
class ModifyLocationAction : EventAction
{
[Serialize("", IsPropertySaveable.Yes)]
[Serialize("", IsPropertySaveable.Yes, description: "Identifier of the faction to set as the location's primary faction (optional).")]
public Identifier Faction { get; set; }
[Serialize("", IsPropertySaveable.Yes)]
[Serialize("", IsPropertySaveable.Yes, description: "Identifier of the faction to set as the location's secondary faction (optional).")]
public Identifier SecondaryFaction { get; set; }
[Serialize("", IsPropertySaveable.Yes)]
[Serialize("", IsPropertySaveable.Yes, description: "Identifier of the location type to set as the location's new type (optional)")]
public Identifier Type { get; set; }
[Serialize("", IsPropertySaveable.Yes)]
[Serialize("", IsPropertySaveable.Yes, description: "New name to give to the location (optional). Can either be the name as-is, or a tag referring to a line in a text file.")]
public Identifier Name { get; set; }
private bool isFinished;