v1.4.4.1 (Blood in the Water Update)
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@@ -1,11 +1,14 @@
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namespace Barotrauma
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{
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/// <summary>
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/// Makes the event jump to a <see cref="Label"/> somewhere else in the event.
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/// </summary>
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class GoTo : EventAction
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{
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[Serialize("", IsPropertySaveable.Yes)]
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[Serialize("", IsPropertySaveable.Yes, description: "Name of the label to jump to.")]
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public string Name { get; set; }
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[Serialize(-1, IsPropertySaveable.Yes)]
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[Serialize(-1, IsPropertySaveable.Yes, description: "How many times can this GoTo action be repeated? Can be used to make some parts of an event repeat a limited number of times. If negative or zero, there's no limit.")]
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public int MaxTimes { get; set; }
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private int counter;
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