v1.4.4.1 (Blood in the Water Update)

This commit is contained in:
Regalis11
2024-04-24 18:09:05 +03:00
parent 89b91d1c3e
commit ff1b8951a7
397 changed files with 15250 additions and 6479 deletions
@@ -2,12 +2,15 @@ using System.Linq;
namespace Barotrauma
{
/// <summary>
/// Gives experience to a specific character.
/// </summary>
class GiveExpAction : EventAction
{
[Serialize(0, IsPropertySaveable.Yes)]
[Serialize(0, IsPropertySaveable.Yes, description: "The amount of experience to give. Cannot be negative.")]
public int Amount { get; set; }
[Serialize("", IsPropertySaveable.Yes)]
[Serialize("", IsPropertySaveable.Yes, description: "Tag of the character(s) to give the experience to.")]
public Identifier TargetTag { get; set; }
public GiveExpAction(ScriptedEvent parentEvent, ContentXElement element) : base(parentEvent, element)