v1.4.4.1 (Blood in the Water Update)

This commit is contained in:
Regalis11
2024-04-24 18:09:05 +03:00
parent 89b91d1c3e
commit ff1b8951a7
397 changed files with 15250 additions and 6479 deletions
@@ -1,17 +1,16 @@
using Microsoft.Xna.Framework;
using System;
using System.Collections.Generic;
using System.Linq;
using System.Xml.Linq;
namespace Barotrauma
{
/// <summary>
/// Starts a fire at the position of a specific target.
/// </summary>
class FireAction : EventAction
{
[Serialize(10.0f, IsPropertySaveable.Yes)]
[Serialize(10.0f, IsPropertySaveable.Yes, description: "Size of the fire (width in pixels).")]
public float Size { get; set; }
[Serialize("", IsPropertySaveable.Yes)]
[Serialize("", IsPropertySaveable.Yes, description: "Tag of the entity to start the fire at.")]
public Identifier TargetTag { get; set; }
public FireAction(ScriptedEvent parentEvent, ContentXElement element) : base(parentEvent, element) { }