v1.4.4.1 (Blood in the Water Update)
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@@ -2,9 +2,12 @@
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namespace Barotrauma
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{
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/// <summary>
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/// Check the state of the traitor event the action is defined in. Only valid for traitor events.
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/// </summary>
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class CheckTraitorEventStateAction : BinaryOptionAction
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{
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[Serialize(TraitorEvent.State.Completed, IsPropertySaveable.Yes)]
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[Serialize(TraitorEvent.State.Completed, IsPropertySaveable.Yes, description: "What does the state of the event need to be for the check to succeed?")]
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public TraitorEvent.State State { get; set; }
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private readonly TraitorEvent? traitorEvent;
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