v1.4.4.1 (Blood in the Water Update)

This commit is contained in:
Regalis11
2024-04-24 18:09:05 +03:00
parent 89b91d1c3e
commit ff1b8951a7
397 changed files with 15250 additions and 6479 deletions
@@ -152,6 +152,7 @@ namespace Barotrauma
OnAllyGainMissionExperience,
OnGainMissionExperience,
OnGainMissionMoney,
OnCrewGainMissionReputation,
OnLocationDiscovered,
OnItemDeconstructed,
OnItemDeconstructedByAlly,
@@ -329,6 +330,11 @@ namespace Barotrauma
/// Increases the repair speed of the character when repairing mechanical items by a percentage.
/// </summary>
MechanicalRepairSpeed,
/// <summary>
/// Increases the repair speed of the character when repairing electrical items by a percentage.
/// </summary>
ElectricalRepairSpeed,
/// <summary>
/// Increase deconstruction speed of deconstructor operated by the character by a percentage.
@@ -572,7 +578,12 @@ namespace Barotrauma
/// <summary>
/// Modifies how far the character can be seen from (can be used to make the character easier or more difficult for monsters to see)
/// </summary>
SightRangeMultiplier
SightRangeMultiplier,
/// <summary>
/// Reduces the dual wielding penalty by a percentage.
/// </summary>
DualWieldingPenaltyReduction
}
internal enum ItemTalentStats
@@ -672,18 +683,26 @@ namespace Barotrauma
Both = Bot | Player
}
public enum StartingBalanceAmount
public enum StartingBalanceAmountOption
{
Low,
Medium,
High,
}
public enum GameDifficulty
public enum PatdownProbabilityOption
{
Easy,
Off,
Low,
Medium,
Hard,
High,
}
public enum WorldHostilityOption
{
Low,
Medium,
High,
Hellish
}