v1.4.4.1 (Blood in the Water Update)

This commit is contained in:
Regalis11
2024-04-24 18:09:05 +03:00
parent 89b91d1c3e
commit ff1b8951a7
397 changed files with 15250 additions and 6479 deletions
@@ -82,18 +82,17 @@ namespace Barotrauma
TalentSubTree subTree = talentTree!.TalentSubTrees.FirstOrDefault(tst => tst.Identifier == subTreeIdentifier);
if (subTree is null) { return TalentStages.Invalid; }
if (!TalentTreeMeetsRequirements(talentTree, subTree, selectedTalents))
{
return TalentStages.Locked;
}
TalentOption targetTalentOption = subTree.TalentOptionStages[index];
if (targetTalentOption.HasEnoughTalents(character.Info))
{
return TalentStages.Unlocked;
}
if (!TalentTreeMeetsRequirements(talentTree, subTree, selectedTalents))
{
return TalentStages.Locked;
}
if (targetTalentOption.HasSelectedTalent(selectedTalents))
{
return TalentStages.Highlighted;