v1.4.4.1 (Blood in the Water Update)

This commit is contained in:
Regalis11
2024-04-24 18:09:05 +03:00
parent 89b91d1c3e
commit ff1b8951a7
397 changed files with 15250 additions and 6479 deletions
@@ -18,6 +18,19 @@ namespace Barotrauma
public string Name => Identifier.Value;
public Identifier VariantOf { get; }
public CharacterPrefab ParentPrefab { get; set; }
public Identifier GetBaseCharacterSpeciesName(Identifier speciesName)
{
if (!VariantOf.IsEmpty)
{
speciesName = VariantOf;
if (ParentPrefab is { VariantOf.IsEmpty: false } parentPrefab)
{
speciesName = parentPrefab.GetBaseCharacterSpeciesName(speciesName);
}
}
return speciesName;
}
public void InheritFrom(CharacterPrefab parent)
{