v1.4.4.1 (Blood in the Water Update)
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@@ -74,7 +74,7 @@ namespace Barotrauma
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}
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if (!RelevantSkill.IsEmpty)
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{
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if (item.Repairables.None(r => r.requiredSkills.Any(s => s.Identifier == RelevantSkill))) { return false; }
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if (item.Repairables.None(r => r.RequiredSkills.Any(s => s.Identifier == RelevantSkill))) { return false; }
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}
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return !HumanAIController.IsItemRepairedByAnother(item, out _);
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}
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