v1.4.4.1 (Blood in the Water Update)
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+4
@@ -211,6 +211,10 @@ namespace Barotrauma
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return;
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}
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}
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//the character shouldn't be grabbing anyone if it's trying to operate an item
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character.SelectedCharacter = null;
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if (target.CanBeSelected)
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{
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if (!character.IsClimbing && character.CanInteractWith(target.Item, out _, checkLinked: false))
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