v1.4.4.1 (Blood in the Water Update)

This commit is contained in:
Regalis11
2024-04-24 18:09:05 +03:00
parent 89b91d1c3e
commit ff1b8951a7
397 changed files with 15250 additions and 6479 deletions
@@ -27,6 +27,9 @@ namespace Barotrauma.Items.Components
//opening a partially stuck door makes it less stuck
if (isOpen) { stuck = MathHelper.Clamp(stuck - StuckReductionOnOpen, 0.0f, 100.0f); }
ActionType actionType = open ? ActionType.OnOpen : ActionType.OnClose;
item.ApplyStatusEffects(actionType, deltaTime: 1.0f);
if (sendNetworkMessage)
{
item.CreateServerEvent(this, new EventData(forcedOpen));