v1.4.4.1 (Blood in the Water Update)

This commit is contained in:
Regalis11
2024-04-24 18:09:05 +03:00
parent 89b91d1c3e
commit ff1b8951a7
397 changed files with 15250 additions and 6479 deletions

View File

@@ -152,7 +152,9 @@ namespace Barotrauma
{
SetMenuTabPositioning();
CreateHostServerFields();
bool prevMenuOpen = GUI.SettingsMenuOpen;
SettingsMenu.Create(menuTabs[Tab.Settings].RectTransform);
GUI.SettingsMenuOpen = prevMenuOpen;
if (remoteContentDoc?.Root != null)
{
remoteContentContainer.ClearChildren();
@@ -1269,7 +1271,7 @@ namespace Barotrauma
selectedSub = new SubmarineInfo(Path.Combine(SaveUtil.TempPath, selectedSub.Name + ".sub"));
GameMain.GameSession = new GameSession(selectedSub, savePath, GameModePreset.SinglePlayerCampaign, settings, mapSeed);
GameMain.GameSession.CrewManager.CharacterInfos.Clear();
GameMain.GameSession.CrewManager.ClearCharacterInfos();
foreach (var characterInfo in campaignSetupUI.CharacterMenus.Select(m => m.CharacterInfo))
{
GameMain.GameSession.CrewManager.AddCharacterInfo(characterInfo);
@@ -1366,7 +1368,7 @@ namespace Barotrauma
float bannerAspectRatio = (float) playstyleBanner.Sprite.SourceRect.Width / playstyleBanner.Sprite.SourceRect.Height;
playstyleBanner.RectTransform.NonScaledSize = new Point(playstyleBanner.Rect.Width, (int)(playstyleBanner.Rect.Width / bannerAspectRatio));
playstyleBanner.RectTransform.IsFixedSize = true;
new GUIFrame(new RectTransform(Vector2.One, playstyleBanner.RectTransform), "InnerGlow", color: Color.Black);
new GUIFrame(new RectTransform(playstyleBanner.Rect.Size + new Point(1), playstyleBanner.RectTransform, Anchor.Center), "InnerGlow", color: Color.Black);
new GUITextBlock(new RectTransform(new Vector2(0.15f, 0.05f), playstyleBanner.RectTransform) { RelativeOffset = new Vector2(0.01f, 0.03f) },
"playstyle name goes here", font: GUIStyle.SmallFont, textAlignment: Alignment.Center, textColor: Color.White, style: "GUISlopedHeader");