v1.4.4.1 (Blood in the Water Update)

This commit is contained in:
Regalis11
2024-04-24 18:09:05 +03:00
parent 89b91d1c3e
commit ff1b8951a7
397 changed files with 15250 additions and 6479 deletions
@@ -156,17 +156,7 @@ namespace Barotrauma.Lights
BoundingBox = rect;
this.isHorizontal = isHorizontal;
if (ParentEntity is Structure structure)
{
Debug.Assert(!structure.Removed);
isHorizontal = structure.IsHorizontal;
}
else if (ParentEntity is Item item)
{
Debug.Assert(!item.Removed);
var door = item.GetComponent<Door>();
if (door != null) { isHorizontal = door.IsHorizontal; }
}
Debug.Assert(!ParentEntity.Removed);
Vector2[] verts = new Vector2[]
{