v1.4.4.1 (Blood in the Water Update)
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@@ -40,6 +40,7 @@ namespace Barotrauma.Items.Components
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partial void SetLightSourceState(bool enabled, float brightness)
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{
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if (Light == null) { return; }
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if (item.HiddenInGame) { enabled = false; }
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Light.Enabled = enabled;
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lightColorMultiplier = brightness;
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if (enabled)
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